/* ===== Blazor basics ===== */
h1:focus {
    outline: none;
}

/* Form checks: mistakes show in the season's orange, like the sign-in pages */
.invalid {
    outline: 1px solid #FFB347;
}

.validation-message {
    color: #FFB347;
}

/* Shown if a part of a page crashes */
.blazor-error-boundary {
    background: url(data:image/svg+xml;base64,PHN2ZyB3aWR0aD0iNTYiIGhlaWdodD0iNDkiIHhtbG5zPSJodHRwOi8vd3d3LnczLm9yZy8yMDAwL3N2ZyIgeG1sbnM6eGxpbms9Imh0dHA6Ly93d3cudzMub3JnLzE5OTkveGxpbmsiIG92ZXJmbG93PSJoaWRkZW4iPjxkZWZzPjxjbGlwUGF0aCBpZD0iY2xpcDAiPjxyZWN0IHg9IjIzNSIgeT0iNTEiIHdpZHRoPSI1NiIgaGVpZ2h0PSI0OSIvPjwvY2xpcFBhdGg+PC9kZWZzPjxnIGNsaXAtcGF0aD0idXJsKCNjbGlwMCkiIHRyYW5zZm9ybT0idHJhbnNsYXRlKC0yMzUgLTUxKSI+PHBhdGggZD0iTTI2My41MDYgNTFDMjY0LjcxNyA1MSAyNjUuODEzIDUxLjQ4MzcgMjY2LjYwNiA1Mi4yNjU4TDI2Ny4wNTIgNTIuNzk4NyAyNjcuNTM5IDUzLjYyODMgMjkwLjE4NSA5Mi4xODMxIDI5MC41NDUgOTIuNzk1IDI5MC42NTYgOTIuOTk2QzI5MC44NzcgOTMuNTEzIDI5MSA5NC4wODE1IDI5MSA5NC42NzgyIDI5MSA5Ny4wNjUxIDI4OS4wMzggOTkgMjg2LjYxNyA5OUwyNDAuMzgzIDk5QzIzNy45NjMgOTkgMjM2IDk3LjA2NTEgMjM2IDk0LjY3ODIgMjM2IDk0LjM3OTkgMjM2LjAzMSA5NC4wODg2IDIzNi4wODkgOTMuODA3MkwyMzYuMzM4IDkzLjAxNjIgMjM2Ljg1OCA5Mi4xMzE0IDI1OS40NzMgNTMuNjI5NCAyNTkuOTYxIDUyLjc5ODUgMjYwLjQwNyA1Mi4yNjU4QzI2MS4yIDUxLjQ4MzcgMjYyLjI5NiA1MSAyNjMuNTA2IDUxWk0yNjMuNTg2IDY2LjAxODNDMjYwLjczNyA2Ni4wMTgzIDI1OS4zMTMgNjcuMTI0NSAyNTkuMzEzIDY5LjMzNyAyNTkuMzEzIDY5LjYxMDIgMjU5LjMzMiA2OS44NjA4IDI1OS4zNzEgNzAuMDg4N0wyNjEuNzk1IDg0LjAxNjEgMjY1LjM4IDg0LjAxNjEgMjY3LjgyMSA2OS43NDc1QzI2Ny44NiA2OS43MzA5IDI2Ny44NzkgNjkuNTg3NyAyNjcuODc5IDY5LjMxNzkgMjY3Ljg3OSA2Ny4xMTgyIDI2Ni40NDggNjYuMDE4MyAyNjMuNTg2IDY2LjAxODNaTTI2My41NzYgODYuMDU0N0MyNjEuMDQ5IDg2LjA1NDcgMjU5Ljc4NiA4Ny4zMDA1IDI1OS43ODYgODkuNzkyMSAyNTkuNzg2IDkyLjI4MzcgMjYxLjA0OSA5My41Mjk1IDI2My41NzYgOTMuNTI5NSAyNjYuMTE2IDkzLjUyOTUgMjY3LjM4NyA5Mi4yODM3IDI2Ny4zODcgODkuNzkyMSAyNjcuMzg3IDg3LjMwMDUgMjY2LjExNiA4Ni4wNTQ3IDI2My41NzYgODYuMDU0N1oiIGZpbGw9IiNGRkU1MDAiIGZpbGwtcnVsZT0iZXZlbm9kZCIvPjwvZz48L3N2Zz4=) no-repeat 1rem/1.8rem, #b32121;
    padding: 1rem 1rem 1rem 3.7rem;
    color: white;
}

    .blazor-error-boundary::after {
        content: "An error has occurred."
    }

/* Floating labels: only the old account-settings pages still use these */
.form-floating > .form-control-plaintext::placeholder, .form-floating > .form-control::placeholder {
    color: var(--bs-secondary-color);
    text-align: end;
}

.form-floating > .form-control-plaintext:focus::placeholder, .form-floating > .form-control:focus::placeholder {
    text-align: start;
}

/* ===== Season theme: every colour here comes from the active season ===== */
:root[data-bs-theme=dark] {
    --bs-body-bg: var(--sl-bg);
    --bs-body-color: var(--sl-text);
    --bs-secondary-color: var(--sl-muted);
    --bs-border-color: var(--sl-border);
    --bs-tertiary-bg: var(--sl-surface);
}

body {
    background-color: var(--sl-bg);
    color: var(--sl-text);
}

a, .btn-link {
    color: var(--sl-accent);
}

    a:hover, .btn-link:hover {
        color: var(--sl-accent-2);
    }

.btn-primary {
    background-color: var(--sl-accent);
    border-color: var(--sl-accent);
    color: var(--sl-bg);
    font-weight: 600;
    --bs-btn-hover-bg: var(--sl-accent-2);
    --bs-btn-hover-border-color: var(--sl-accent-2);
    --bs-btn-hover-color: var(--sl-bg);
    --bs-btn-active-bg: var(--sl-accent-2);
    --bs-btn-active-border-color: var(--sl-accent-2);
    --bs-btn-active-color: var(--sl-bg);
}

.card {
    --bs-card-bg: var(--sl-surface);
    --bs-card-border-color: var(--sl-border);
    --bs-card-color: var(--sl-text);
}

.form-control, .form-select {
    background-color: var(--sl-surface);
    border-color: var(--sl-border);
    color: var(--sl-text);
}

    .btn:focus, .btn:active:focus, .form-control:focus, .form-select:focus, .form-check-input:focus {
        border-color: var(--sl-accent);
        box-shadow: 0 0 0 0.25rem color-mix(in srgb, var(--sl-accent) 40%, transparent);
    }

/* ===== STEP 13: category colours =====
   One colour per category, the same on the cards, the Vault filters and the Lock page.
   Each element gets a class like "cat-story", which sets --cat. The name is always written too, so colour is a helper, never the only clue. */
.cat-story {
    --cat: var(--sl-accent);
}

.cat-characters {
    --cat: #FFD166;
}

.cat-map {
    --cat: var(--sl-accent-2);
}

.cat-online {
    --cat: #6CB8FF;
}

.cat-conspiracy {
    --cat: color-mix(in srgb, var(--sl-grad-3) 62%, #FFFFFF);
}

.cat-other {
    --cat: var(--sl-muted);
}

/* The coloured category tag on cards and the theory page */
.sl-cat-tag {
    flex-shrink: 0;
    padding: 5px 12px;
    border: 1px solid color-mix(in srgb, var(--cat, var(--sl-accent-2)) 34%, transparent);
    border-radius: 999px;
    background: color-mix(in srgb, var(--cat, var(--sl-accent-2)) 15%, transparent);
    color: var(--cat, var(--sl-accent-2));
    font-size: 13px;
    font-weight: 600;
    white-space: nowrap;
}

/* The little colour dot on category chips */
.sl-cat-dot {
    flex-shrink: 0;
    width: 8px;
    height: 8px;
    border-radius: 50%;
    background: var(--cat, var(--sl-accent-2));
}

/* ===== STEP 13: glass cards =====
   Frosted, see-through cards over the soft season glow. There's no real blur filter on purpose:
   over a soft glow it looks the same, and it keeps scrolling smooth on cheaper phones. */
.sl-glass {
    border: 1px solid color-mix(in srgb, var(--sl-text) 11%, transparent);
    /* STEP 13 polish: the first layer is a soft glow of the card's category colour in its top corner (--cat comes from "cat-story" and friends).
       Glass without a category simply has no glow */
    background:
        radial-gradient(130% 75% at 100% 0%, color-mix(in srgb, var(--cat, transparent) 20%, transparent), transparent 62%),
        linear-gradient(160deg, color-mix(in srgb, var(--sl-text) 8%, transparent), color-mix(in srgb, var(--sl-text) 2.5%, transparent) 40%, color-mix(in srgb, var(--sl-surface) 70%, transparent));
    box-shadow: inset 0 1px 0 color-mix(in srgb, var(--sl-text) 9%, transparent), 0 20px 44px -26px rgba(0, 0, 0, 0.85);
    transition: transform 0.2s ease, border-color 0.2s ease, box-shadow 0.2s ease;
}

/* With a mouse, a card lifts a little and its edge lights up in its category colour */
@media (hover: hover) and (pointer: fine) {
    .sl-glass:hover {
        transform: translateY(-3px);
        border-color: color-mix(in srgb, var(--cat, var(--sl-text)) 50%, transparent);
        box-shadow: inset 0 1px 0 color-mix(in srgb, var(--sl-text) 9%, transparent), 0 24px 48px -26px rgba(0, 0, 0, 0.9), 0 0 32px -12px color-mix(in srgb, var(--cat, transparent) 55%, transparent);
    }
}

/* The soft neon glow behind the glass, in the season's gradient colours. It stays put while you scroll */
.sl-glow {
    position: fixed;
    inset: 0;
    z-index: -1;
    pointer-events: none;
    background:
        radial-gradient(42rem 42rem at 6% 38%, color-mix(in srgb, var(--sl-grad-2) 15%, transparent), transparent 70%),
        radial-gradient(46rem 46rem at 96% 62%, color-mix(in srgb, var(--sl-grad-3) 20%, transparent), transparent 70%),
        radial-gradient(36rem 36rem at 48% 108%, color-mix(in srgb, var(--sl-grad-1) 10%, transparent), transparent 70%);
}

/* Some people turn on "reduce transparency" or "reduce motion" in their phone settings. We respect both */
@media (prefers-reduced-transparency: reduce) {
    .sl-glass {
        background: var(--sl-surface);
    }

    .sl-glow {
        display: none;
    }
}

@media (prefers-reduced-motion: reduce) {
    .sl-glass {
        transition: none;
    }

        .sl-glass:hover {
            transform: none;
        }
}

/* ===== Season gradient: logo, main buttons (and the hero later) ===== */
:root {
    --sl-gradient: linear-gradient(90deg, var(--sl-grad-1), var(--sl-grad-2), var(--sl-grad-3));
}

/* Text filled with the gradient, like the "lock" in our logo */
.sl-gradient-text {
    background-image: var(--sl-gradient);
    -webkit-background-clip: text;
    background-clip: text;
    color: transparent;
}

/* Main buttons wear the season gradient */
.btn-primary {
    background-image: var(--sl-gradient);
    border: 0;
    font-weight: 700;
}

/* ===== STEP 13 polish: action buttons =====
   Buttons that DO something (lock a theory, lock a pick) wear the season gradient and react:
   they lift and glow under the mouse and press down when tapped. Filters and sorting stay quiet pills,
   so nobody mixes up "do something" with "choose what I see". Add class="sl-action" to any gradient button */
.btn-primary,
.sl-action {
    transition: transform 0.18s ease, box-shadow 0.18s ease, filter 0.18s ease;
}

@media (hover: hover) and (pointer: fine) {
    .btn-primary:hover,
    .sl-action:not(:disabled):hover {
        transform: translateY(-2px);
        filter: brightness(1.06);
        box-shadow: 0 14px 30px -14px color-mix(in srgb, var(--sl-grad-2) 80%, transparent), 0 8px 22px -12px color-mix(in srgb, var(--sl-grad-3) 70%, transparent);
    }
}

.btn-primary:active,
.sl-action:not(:disabled):active {
    transform: translateY(0) scale(0.97);
}

/* The main Lock buttons catch a soft light every few seconds, so they read as "tap me".
   Only on the one or two most important buttons, never on filters */
.sl-shine {
    position: relative;
    overflow: hidden;
    isolation: isolate;
}

    .sl-shine::after {
        content: "";
        position: absolute;
        top: 0;
        bottom: 0;
        left: 0;
        width: 45%;
        background: linear-gradient(90deg, transparent, rgba(255, 255, 255, 0.42), transparent);
        transform: translateX(-160%) skewX(-20deg);
        animation: sl-shine 7s ease-in-out 1.5s infinite; /* STEP 13 polish: a calmer rhythm, one quick sweep every 7 seconds */
        pointer-events: none;
    }

    .sl-shine:disabled::after {
        display: none;
    }

@keyframes sl-shine {
    0%, 80% {
        transform: translateX(-160%) skewX(-20deg);
    }

    100% {
        transform: translateX(330%) skewX(-20deg);
    }
}

/* ===== Pick-one switches: Hot / New / Top, All / Theories / Polls, and the Wish List tabs =====
   STEP 14: shared here so every page uses the same one. The options are equal widths,
   and one highlight slides between them (the ::before). Set two things in the page's style attribute:
   --i = which option is picked (0 = first, 1 = second...) and --n = how many options there are (3 if left out) */
.sl-seg {
    position: relative;
    display: grid;
    grid-auto-flow: column;
    grid-auto-columns: 1fr;
    padding: 3px;
    border: 1px solid color-mix(in srgb, var(--sl-text) 12%, transparent);
    border-radius: 999px;
    background: color-mix(in srgb, var(--sl-surface) 70%, transparent);
}

    .sl-seg::before {
        content: "";
        position: absolute;
        top: 3px;
        bottom: 3px;
        left: 3px;
        width: calc((100% - 6px) / var(--n, 3));
        border-radius: 999px;
        background: var(--sl-text);
        transform: translateX(calc(var(--i, 0) * 100%));
        transition: transform 0.32s cubic-bezier(0.3, 0.7, 0.3, 1);
    }

    .sl-seg button {
        position: relative; /* sits on top of the sliding highlight */
        min-height: 44px;
        padding: 0 16px;
        border: 0;
        border-radius: 999px;
        background: transparent;
        color: var(--sl-muted);
        font-weight: 600;
        white-space: nowrap;
        transition: background-color 0.15s ease, color 0.2s ease, transform 0.12s ease;
    }

        .sl-seg button.active {
            color: var(--sl-bg);
            font-weight: 700;
        }

        /* A quick press-down when tapped, so it feels like a real switch */
        .sl-seg button:active {
            transform: scale(0.96);
        }

@media (hover: hover) and (pointer: fine) {
    .sl-seg button:not(.active):hover {
        background: color-mix(in srgb, var(--sl-text) 8%, transparent);
        color: var(--sl-text);
    }
}

@media (prefers-reduced-motion: reduce) {
    .sl-seg::before,
    .sl-seg button {
        transition: none;
    }

        .sl-seg button:active {
            transform: none;
        }
}

/* ===== STEP 13 polish: little moments =====
   The little lock icon on Lock buttons: its top lifts open when you point at it, and snaps shut when you click.
   Put class="sl-shackle" on the curved top part of the lock's svg */
.sl-shackle {
    transform-box: fill-box;
    transition: transform 0.2s ease;
}

@media (hover: hover) and (pointer: fine) {
    .btn-primary:hover .sl-shackle,
    .sl-action:not(:disabled):hover .sl-shackle {
        transform: translateY(-2.5px);
    }
}

.btn-primary:active .sl-shackle,
.sl-action:not(:disabled):active .sl-shackle {
    transform: translateY(0);
    transition-duration: 0.08s;
}

/* Believe and Cap: the button you just tapped pops, and its emoji does a tiny hop.
   VaultCard.razor and TheoryPage.razor add "sl-pop" only to the button you tapped */
.sl-vote-emoji {
    display: inline-block;
}

.sl-pop {
    animation: sl-pop 0.4s ease-out;
}

    .sl-pop .sl-vote-emoji {
        animation: sl-hop 0.55s ease-out;
    }

@keyframes sl-pop {
    0% {
        transform: scale(1);
    }

    35% {
        transform: scale(1.1);
    }

    100% {
        transform: scale(1);
    }
}

@keyframes sl-hop {
    0% {
        transform: translateY(0) rotate(0);
    }

    40% {
        transform: translateY(-5px) rotate(-12deg);
    }

    70% {
        transform: translateY(1px) rotate(4deg);
    }

    100% {
        transform: translateY(0) rotate(0);
    }
}

@media (prefers-reduced-motion: reduce) {
    .btn-primary,
    .sl-action,
    .sl-shackle {
        transition: none;
    }

        .btn-primary:hover,
        .btn-primary:active,
        .sl-action:hover,
        .sl-action:active,
        .btn-primary:hover .sl-shackle,
        .sl-action:hover .sl-shackle {
            transform: none;
        }

    .sl-shine::after {
        display: none;
    }

    .sl-pop,
    .sl-pop .sl-vote-emoji {
        animation: none;
    }
}

/* ===== Fonts: Inter for reading, Space Grotesk for headings ===== */
body {
    font-family: 'Inter', system-ui, -apple-system, 'Segoe UI', sans-serif;
}

h1, h2, h3 {
    font-family: 'Space Grotesk', 'Inter', system-ui, sans-serif;
    letter-spacing: -0.02em;
}

h1 {
    font-weight: 700;
}

/* Friendly success banner, e.g. after locking a theory */
.sl-banner {
    margin-bottom: 20px;
    padding: 14px 18px;
    border: 1px solid color-mix(in srgb, var(--sl-accent-2) 45%, transparent);
    border-radius: 16px;
    background: color-mix(in srgb, var(--sl-accent-2) 12%, var(--sl-surface));
    color: var(--sl-text);
    font-weight: 600;
}

/* STEP 16: a seer's @name links to their profile, but still reads like a name: no pink and no underline until you point at it */
a.sl-user-link {
    color: inherit;
    text-decoration: none;
}

    a.sl-user-link:hover {
        color: inherit;
        text-decoration: underline;
        text-underline-offset: 3px;
    }

/* STEP 19: a @name and the title its seer wears, side by side. Short on room? The title shortens first, then the name ("…") */
.sl-name-row {
    display: flex;
    align-items: center;
    gap: 6px;
    min-width: 0;
}

    .sl-name-row > :first-child {
        min-width: 0;
        overflow: hidden;
        text-overflow: ellipsis;
        white-space: nowrap;
    }

/* STEP 23: theories locked before the game came out keep this stamp for good (it shows once launch day has passed) */
.sl-prelaunch {
    display: inline-flex;
    align-items: center;
    padding: 1px 8px;
    border-radius: 999px;
    background: color-mix(in srgb, var(--sl-grad-1) 14%, transparent);
    color: var(--sl-grad-1);
    font-size: 11px;
    font-weight: 700;
    letter-spacing: 0.04em;
    text-transform: uppercase;
    white-space: nowrap;
}

/* STEP 24: a theory that came true */
.sl-calledit {
    display: inline-flex;
    align-items: center;
    padding: 1px 8px;
    border-radius: 999px;
    background: color-mix(in srgb, var(--sl-accent-2) 16%, transparent);
    color: var(--sl-accent-2);
    font-size: 11px;
    font-weight: 700;
    letter-spacing: 0.04em;
    text-transform: uppercase;
    white-space: nowrap;
}
